I've gone
back to the a,b,c,d and even a few SLASH grades – so let’s be as real as
possible and consensus them out.
Gear:
You don't need a 60m
rope, most routes are short, but a Stick clip is not only
advantageous, but pretty much the way most of the routes were put up. There is
water, you cross the creek about 7 times. Short bouldery, hard and fun.
Parking is accessed
similar to Acephale, by taking the Heart Creek Exit, re-entering the #1 going
east, and at the crest of the hill, you can either part west of the creek, or
east of the creek; depending on how many cars there are. The trail is well
established and you may run into walkers, hikers, picnickers, and other
climbers. The wall to hit is the BAYON, an excellent concentration of 5.13s.
Short, bouldery and tough on the skin. The wall is at the end of the main
trial, (any further and you in water) to the right and into the trees from the
Waterfall wall, about 30 minutes from the parking area on a gentle 'up' walk.
Described from left to right (closest to the waterfall).
|
|
13c |
13m |
|
Beat Farmer, climb the slab left of big boulder, then go
left, PS goes up and a bit right off the top of slab. Purple |
11d |
18m |
|
Palm Sisters, climb the slab left of big boulder, then go straight up, or up corner, can be a bit ugly, but from the 3rd and up is some of the best climbing, get ready for the anchor. Blue |
11d |
18m |
Arm and a leg, up boulder, then left. Deep Blue
|
12a |
18m |
|
Mumblebunny, up boulder, off right top edge, to the obvious corner, then straight up out small roof. Think 12c. Red |
12 |
18m |
MB Direct, Start off dirt, fall
off, break some holds, then wonder WTF? Yeah, but it's hard. Orange
|
13b |
18m |
|
Kung Pow, up boulder, off right top edge, to the
obvious corner, then go right onto the grey stone, then straight up at the 2nd
bolt. |
12 |
18m |
Tub Trauma, right of boulder, up to
the left side of big hole, sloper. Think crimpy old school to a gym boulder
problem, just don't think too much. Yellow
|
13a |
13m |
Johnstone Rig, Start up Tub, then go
right into hole and up to the top right of the hole
|
? |
15m |
|
Barberella/Barbwire,
Climb up either side of
left facing corner, and then hold on, track left into JR. Orange |
13b |
15m |
Intergalactic Planetary, Climb up either side of
left facing corner, and then hold on, track right and straight up. Black
|
13b |
15m |
|
May the Funk be
With You, Glue in bolts up
corner/roofs, noticeable by the tree. |
13a |
15m |
|
Salty, Glue ins, up and out the roof, right of
MTF, slopers, techy and burly, Classic. Purple |
13a |
15m |
|
Dutch Boy Magic, right
of Salty, regular hangers, techy and slopey. Dark
Red |
12d |
15m |
|
|
V7 |
5-7m |
|
Clump, boulder problem, crimpy, 2 bolts, but it'll
get you ready for the wall. Light Green |
V5 |
5-7m |

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